A Week From Monday

Greetings all

A week from Monday, August 2nd, many of us will be at Pennsic. If you’re there for the first Monday, please come by my tent at dusk for a singing circle. My tent will be located where it’s been the past few years catty-corner from the Performing Arts tent in N05.

If you get to the corner of Chandler’s and Kurdson’s look for the incinetron 🙂

Unless you like India Pale Ales or American Pale Ales, I would suggest you bring your own beverages (That’s not entirely true, there’ll be other things, but I’m really looking forward to Erie Brewing Company’s Misery Bay IPA and Mad Anthony APA, so it’s mostly true :).

Please note that I had originally planned this for Tuesday the 3rd, but I have moved it Monday night so that we can all go down and sing at Harpwood Hall at their circle.

Hope to see all of you there.

Lawful Good? Really?

I just took the What D&D character are you. I love my stats. I’m great with being a Wizard. But Lawful Good? Really? Not chaotic at all? Fernando will be so disappointed in me.

I Am A: Lawful Good Human Wizard (6th Level)

Ability Scores:
Strength-12
Dexterity-16
Constitution-14
Intelligence-17
Wisdom-13
Charisma-17

Alignment:
Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard’s strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

PS Guess what character I’m going to play next time? 🙂

The feverish flux of human interface and interchange

What a week it has been, with a lot of ups, and a few downs to make the ups more appreciable.

The basics of the past week are that I and my friend Alaina went to Toronto both for Trillium War and of course to see my friends, hitting the Rush concert in Chicago while seeing my oldest friend Ted and meeting Anne and their baby Alex Neil on the way back. If that sounds complicated, well, that’s me of course, and that’s also why I’m putting in a cut for length.

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